Mutant Soulknife 5//Rogue 5/Mythic Tier (Champion) 1
CG Medium humanoid
Init + 10, Senses darkvision 60 ft., Perception + 3
AC 22, touch 18, flat-footed 13 (+ 6 Dex, + 3 Armor, + 1 dodge, + 2 natural)
hp 50 (5d10+ 25)
Fort + 5, Ref + 10, Will + 7, + 2 vs. mind-affecting and poison
Defensive Abilities resistant, Acid/Cold/Electric Resistance 5, SR 16
Speed 40 ft.
Melee katana + 8 (1d8+ 3/18- 20) and
mind blade (light) + 13 (1d6+ 7/19- 20) or
mind blade (light) + 11/+ 11 (1d6+ 7/1d6 + 4/19- 20)
Ranged light crossbow + 11 (1d8/19 – 20)
Special Attacks enhanced mind blade, form mind blade, psychic strike, quick draw, Sneak Attack 3d6
Spell-Like Abilities
At will— spell-like ability, at-will
Str 17, Dex 23, Con 18, Int 13, Wis 17, Cha 17
Base Atk + 5, CMB + 8, CMD 24
Feats Improved Initiative, Mindblade Proficiency, Power Attack, Two-weapon Fighting, Weapon Finesse, Weapon Finesse (m), Wild Talent, Trapfinding, Evasion, Bleeding Attack, Uncanny Dodge

Languages Abyssal, Common, Common
SQ blade skills (enhanced range, furious charge), champion strikes (fleet charge), hard to kill, path abilities (aerial assault), psionically focused, shape mind blade, surge, throw mind blade, wild talent
Other Gear katana, light crossbow

Special Abilities
Aerial Assault (+ 10) (Su) When making a charge attack you may expend one use of mythic power. If you do, include a single Acrobatics check made to jump with a circumstance bonus equal to your champion tier x 10. You take no falling damage for height gained as part of this leap
Darkvision (60 feet) You can see in the dark (black and white vision only).
Enhanced Mind Blade + 2 (Su) You can enhance your Mind Blade with a total enhancement bonus of + 2.
Enhanced Range The soulknife’s range increment when throwing her mind blade in any form doubles.
Fleet Charge (Ex) You can expend one use of mythic power to move up to your speed as a swift action. At any point during this movement, you can make a single melee or ranged attack at your highest attack bonus (in addition to any other attacks you might make this roun
Form Mind Blade (Mind Blade [Light]) (Su) As a move action, a soulknife can form a semi-solid weapon composed of psychic energy distilled from her own mind.
A soulknife must choose the form of her mind blade at 1st level. She can either form it into a light weapon, a one-handed weapon, or
Furious Charge A soulknife with this ability deals an additional 2 points of damage on every attack made at the end of a charge. The increased damage is only 1 per attack for off-hand attacks, but becomes 3 per attack when using the two-handed form of the mind blad
Hard to Kill (die @ – 36) (Ex) Automatically stabilize and die at negative 2x CON score.
Power Attack – 2/+ 4 You can subtract from your attack roll to add to your damage.
Psionically Focused You are psionically focused.
Psychic Strike + 1d8 (Su) Charge your Mind Blade for + 1d8 damage.
Quick Draw (Su) You can manifest your Mind Blade as a free action.
Resistant (Ex) + 2 to save vs poison and mind-affecting effects.
Shape Mind Blade The soulknife’s mind blade retains the last chosen form every time it is formed until the soulknife reshapes it. If the soulknife chooses to reshape her blade, it requires a full-round action to do so. She may also re-assign the type of damage dealt
Spell Resistance (16) You have Spell Resistance.
Surge[1d6] (Su) You can expend one daily use of mythic power to increase any d20 roll.
Throw Mind Blade All soulknives have some knowledge of how to throw their mind blades, though the range increment varies by form and the largest of blade forms cannot be thrown. Light weapon mind blades have a range increment of 20 ft. One-handed weapon mind blades
Wild Talent The soulknife gains Wild Talent as a bonus feat at 1st level. This provides her with the psionic power necessary to manifest her mind blade. A character who is already psionic instead gains the
Psionic Talent feat.
Wild Talent Your mind wakes to a previously unrealized talent for psionics.




Wrath of Swords kahvi